Sunday, April 26, 2009

Elementary illusion



Tuesday, April 21, 2009

Video collections

http://www.facebook.com/video/video.php?v=1077097177116
http://www.facebook.com/video/video.php?v=1077086976861
http://www.facebook.com/video/video.php?v=1077034575551



additional youtube links
http://www.youtube.com/watch?v=pLI6W_z07uc
http://www.youtube.com/watch?v=Ue1mWVUfYNs&feature=channel_page
http://www.youtube.com/watch?v=SuDGWVfHRu8&feature=channel_page

Magician's story

http://auugzw.blu.livefilestore.com/y1pe9is60tKIYmjqGgc5nSbLy0VIZ3I9BmX6-k3hL0rYwGCAnYj4ZFGuAdFXHeo3TfexEdTCWc7xa7Y6FVQG4Xo9H9O50pspAaM/fantanstic%20cards.exe

Thurston's three rules in magic

  1. Never reveal the secret to a trick—it ruins the mystery.
  2. Practice to Perfection – never show a trick until you can do it properly every time—A poorly done trick inadvertently breaks rule No. 1.
  3. Do not repeat tricks in front of the same audience—no matter how much they beg! Most magic is based on the spectator not knowing what to expect. The second time around they will know what to look for, and might spot the secret!

Join our group on Facebook!

Teams

-Magicians (the entertainers)
-Website Updaters (update website from time to time)
-Publicists (make flyers, banners, etc.)
-Treasurers (keeps track of money earned from fundraisers)
-Fundraisers (plan and buy materials for fundraisers)

Timeline

Week 1:

Present our plan to the school

· Day 1: Tell students about our website by word of mouth

· Day 2: Post flyers around the school

· Day3: Announce our plan in the daily bulletins

· Day 4: Email students and teachers about our plan

· Day 5: Invite students to our Facebook group

· Day 6: Rest(Saturday)

· Day 7: Rest (Sunday)

Week 2:

Meet with interested people

· Day 8: Have a student meeting at lunch

· Day 9: Have a teacher meeting after school

· Day 10: Have a parent meeting after school

· Day 11: Have a meeting for everyone at the library

· Day 12: Have another meeting at the library for people who missed the other days

· Day 13: Rest (Saturday)

· Day 14: Rest (Sunday)

Week 3:

Make “The Art of Magic” products for fundraiser

· Day 15: Buy materials to make stickers, key chains, and pins

· Day 16: Make “The Art of Magic” stickers

· Day 17: Continue making “The Art of Magic” stickers

· Day 18: Make “The Art of Magic” key chains

· Day 19: Continue making “The Art of Magic” key chains

· Day 20: Make “The Art of Magic” pins.

· Day 21: Continue making “The Art of Magic” pins.

Week 4:

Fundraise for magic materials

· Day 22: Sell “The Art of Magic” stickers, key chains, and pins.

· Day 23: Sell “The Art of Magic” stickers, key chains, and pins.

· Day 24: Sell “The Art of Magic” stickers, key chains, and pins.

· Day 25: Sell “The Art of Magic” stickers, key chains, and pins.

· Day 26: Sell “The Art of Magic” stickers, key chains, and pins.

· Day 27: Calculate how much money earned.

· Day 28: Continue calculating how much money earned.

At the end of 4 weeks we should have supporters, inspired people, and some money.

Categories of effects

Categories of effects

There is much discussion among magicians as to how a given effect is to be categorized, and disagreement as to what categories actually exist -- for instance, some magicians consider "penetrations" to be a separate category, while others consider penetrations a form of restoration or teleportation. It is generally agreed that there are very few different types of effect. There has been disagreement between some magicians (such as Dariel Fitzkee, Harlan Tarbell, S.H. Sharpe) as to how many different types of illusion there are. Some of these are listed below.

  • Production The magician produces something from nothing—a rabbit from an empty hat, a fan of cards from thin air, a shower of coins from an empty bucket, or the magician themselves, appearing in a puff of smoke on an empty stage -- all of these effects are productions.
  • Vanishing The magician makes something disappear—a coin, a cage of doves, milk from a newspaper, an assistant from a cabinet, or even the Statue of Liberty. A vanish, being the reverse of a production, may use a similar technique, in reverse.
  • Transformation The magician transforms something from one state into another—a silk handkerchief changes colour, a lady turns into a tiger, an indifferent card changes to the spectator's chosen card. A transformation can be seen as a combination of a vanish and a production.
  • Restoration The magician destroys an object, then restores it back to its original state—a rope is cut, a newspaper is torn, a woman is sawn in half, a borrowed watch is smashed to pieces—then they are all restored to their original state.
  • Teleportation The magician causes something to move from one place to another—a borrowed ring is found inside a ball of wool, a canary inside a light bulb, an assistant from a cabinet to the back of the theatre. When two objects exchange places, it is called a transposition: a simultaneous, double teleportation.
  • Escapology: The magician (an assistant may participate, but the magician himself is by far the most common) is placed in a restraining device (i.e. handcuffs or a straitjacket) and/or a death trap, and escapes to safety. Famous examples include being put in a straitjacket and into an overflowing tank of water, and being tied up and placed in a car being sent through a car crusher.
  • Levitation The magician defies gravity, either by making something float in the air, or with the aid of another object (suspension)—a silver ball floats around a cloth, an assistant floats in mid-air, another is suspended from a broom, a scarf dances in a sealed bottle, the magician hovers a few inches off the floor. There are many popular ways to create this illusion of the magician himself being levitated, such as theBalducci levitation, the King Rising, and the Andruzzi levitations.
  • Penetration The magician makes a solid object pass through another—a set of steel rings link and unlink, a candle penetrates an arm, swords pass through an assistant in a basket, a saltshaker penetrates the table-top, a man walks through a mirror. Sometimes referred to as 'solid-through-solid'.
  • Prediction The magician predicts the choice of a spectator, or the outcome of an event under seemingly impossible circumstances—a newspaper headline is predicted, the total amount of loose change in the spectator's pocket, a picture drawn on a slate. Prediction forms the basis for most 'pick-a-card' tricks, where a random card is chosen, then revealed to be known by the performer.

The Magician's Oath

The Magician's Oath (though it may vary, 'The Oath' takes the following, or similar form):
"As a magician I promise never to reveal the secret of any illusion to a non-magician, unless that one swears to uphold the Magician's Oath in turn. I promise never to perform any illusion for any non-magician without first practicing the effect until I can perform it well enough to maintain the illusion of magic."
Types of magic performance

Magic performances tend to fall into a few specialities or genres.

A mentalist on stage in a mind-reading performance, 1900
Amateur magician performing "children's magic" for a birthday party audience.
  • Theatrical Séances is that aspect of magic that simulates spiritualistic or mediumistic effects. This is meant purely as theatre and not meant to "conjure up spirits." This is an aspect of stage magic that is often misused by charlatans who pretend to actually be in contact with spirits.
  • Children's magic is performed for an audience primarily composed of children. It is typically performed at birthday parties, preschools, elementary schools, Sunday Schools or libraries. This type of magic is usually comedic in nature and involves audience interaction as well as volunteer assistants.
  • Online magic tricks were designed to function on a computer screen. The computer essentially replaces the magician. Some online magic tricks recreate traditional card tricks and require user participation, while others, like Plato's Cursed Triangle are based on mathematical, geometrical and/or optical illusions. One such online magic trick, called Esmeralda's Crystal Ball, became a viral phenomenon that fooled so many computer users into believing that their computer had supernatural powers, that Snopes dedicated a page to debunking the trick.
  • Mathemagic is an aspect of stage magic that combines magic and mathematics. It is commonly used by children's magicians and mentalists.
  • Corporate Magic or Trade Show Magic uses magic as a communication and sales tool, as opposed to just straightforward entertainment. Corporate magicians may come from a business background and typically present at meetings, conferences and product launches. They run workshops and can sometimes be found at trade shows, where their patter and illusions enhance an entertaining presentation of the products offered by their corporate sponsors. The pioneer performer in this arena is Eddie Tullock.[5]
  • Gospel Magic uses magic to catechize and evangelize. Gospel Magic was first used by St. Don Bosco to interest children in 19th centuryTurin, Italy to come back to school, accept assistance and to attend church.
  • Street magic is a form of street performing or busking that employs a hybrid of stage magic, platform and close-up magic, usually performed 'in the round' or surrounded. Notable modern street magic performers include Jeff Sheridan and Gazzo. The term "street magic" has recently (since the first David Blaine TV special "Street Magic" aired in 1997) come to be used to describe a style of "guerilla" performance where magicians approach and perform for unsuspecting members of the public on the street. Unlike traditional street magic, this style is almost purely designed for TV and gains its impact from the wild reactions of the public. Magicians of this type include David Blaine, Criss Angel and Cyril Takayama.
  • Bizarre magic uses mystical, horror, fantasy and other similar themes in performance. Bizarre magic is typically performed in a close-up venue, although some performers have effectively presented it in a stage setting. Charles Cameron has generally been credited as the "godfather of bizarre magic." Others, such as Tony Andruzzi, contributed significantly to its development.
  • Shock magic is a genre of magic that shocks the audience, hence the name. Sometimes referred to as "geek magic," it takes its roots from circus sideshows, in which "freakish" performances were shown to audiences. Common shock magic or geek magic effects include eating razor blades, needle-through-arm, string through neck and pen-through-tongue. Magicians known for performing shock magic includeCriss Angel, Andrew Mayne, Sean Fields, The Amazing Jonathan, and Brian Brushwood.